Krypta¶
Each player chooses one option:
Gain Negative Morale. Then roll 2 <treasure>. If any of them shows <experience>, you gain nothing. Otherwise, resolve one result.
— OR —
Gain Positive Morale.
— OR —
Only for <necro>. Reinforce one of your <bronze> or <silver> for half the cost.
You tentatively approach the burial crypt of ancient warriors. Disturbing the peace of the dead is a dirty and despicable act. Yet, something of worth may be buried among these ancient graves...